Orbit-Hopper
Main Downloads Projects Blog Links Contact

gallery

released:
BoCbot
Combinations
Funktionen
Orbit-Hopper
Su14oku

in development:
Hidden Forces
Unnamed Project

Orbit-Hopper V1.15

release date: 11/27/07 written in: C++
using: OpenGL, SDL OS: Win and Linux

download

screenshots

Does anyone remember “Skyroads”.. ? Well, that´s an up-to-date “Skyroads”-clone featuring OpenGL 3D graphics, enemies, new floors, highscores, new levels...
Leveleditor included.

The first one of my 3D-projects - development began sometime in 2004 and the game has gone through a lot of changes since then.
Was started as a Direct3D project, moved to OpenGL soon after being started and finally became a SDL & OpenGL based game.

Uses SDL to capture keyboard Input and OpenGL to render graphics such as those cubes/floors.

Thanks to SDL & OpenGL this project runs both on Windows and Linux.


Features:
> built-in leveleditor
> two types of handling
> enemies
> pong challenges
> windows & linux compatibility
> several new maps
> customizable controls
> two multiplayer (splitscreen) modes
> smoke and glow effects
> various screen resolutions
> command console
> time-attack mode featuring ghosts
> customizable singleplayer campaigns
> highscores
> complex trigger-system to allow dynamic levels
> 10+ floor types (such as speed up, slow down...)
> 70+ maps








© 2005-2007 Harald Obermaier